添加JSONTOOL类到工程中
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@@ -1,4 +1,4 @@
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#pragma once
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#pragma once
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#include<hgl/platform/Window.h>
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#include<hgl/graph/vulkan/VKInstance.h>
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#include<hgl/graph/vulkan/VKPhysicalDevice.h>
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@@ -36,8 +36,8 @@ public:
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virtual ~VulkanApplicationFramework()
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{
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SAFE_CLEAR(shader_manage);
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SAFE_CLEAR(win); //win中会删除device,所以必须放在instance前删除
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SAFE_CLEAR(inst);
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SAFE_CLEAR(win);
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}
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virtual bool Init(int w,int h)
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