renamed to sc_fbo from render_frame
This commit is contained in:
parent
e1cfc1e5b8
commit
a97440e1fc
@ -78,8 +78,8 @@ public:
|
||||
SwapchainRenderTarget(VkDevice dev,Swapchain *sc,DeviceQueue *q,Semaphore *rcs,Semaphore *pcs,RenderPass *rp);
|
||||
~SwapchainRenderTarget();
|
||||
|
||||
Framebuffer * GetFramebuffer ()override {return swapchain->render_frame[current_frame];}
|
||||
Framebuffer * GetFramebuffer (const uint32_t index) {return swapchain->render_frame[index];}
|
||||
Framebuffer * GetFramebuffer ()override {return swapchain->sc_fbo[current_frame];}
|
||||
Framebuffer * GetFramebuffer (const uint32_t index) {return swapchain->sc_fbo[index];}
|
||||
|
||||
const uint32_t GetColorCount ()const override {return 1;}
|
||||
const uint32_t GetImageCount ()const {return swapchain->color_count;}
|
||||
|
@ -15,12 +15,12 @@ public:
|
||||
|
||||
VkSwapchainKHR swap_chain =VK_NULL_HANDLE;
|
||||
|
||||
uint32_t color_count=0;
|
||||
uint32_t color_count =0;
|
||||
|
||||
Texture2D ** sc_color =nullptr;
|
||||
Texture2D * sc_depth =nullptr;
|
||||
|
||||
Framebuffer ** render_frame =nullptr;
|
||||
Framebuffer ** sc_fbo =nullptr;
|
||||
|
||||
public:
|
||||
|
||||
|
@ -84,7 +84,7 @@ bool GPUDevice::CreateSwapchainFBO(Swapchain *swapchain)
|
||||
return(false);
|
||||
|
||||
swapchain->sc_color =hgl_zero_new<Texture2D *>(swapchain->color_count);
|
||||
swapchain->render_frame =hgl_zero_new<Framebuffer *>(swapchain->color_count);
|
||||
swapchain->sc_fbo =hgl_zero_new<Framebuffer *>(swapchain->color_count);
|
||||
|
||||
for(uint32_t i=0;i<swapchain->color_count;i++)
|
||||
{
|
||||
@ -93,7 +93,7 @@ bool GPUDevice::CreateSwapchainFBO(Swapchain *swapchain)
|
||||
if(!swapchain->sc_color[i])
|
||||
return(false);
|
||||
|
||||
swapchain->render_frame[i]=CreateFBO( device_render_pass,
|
||||
swapchain->sc_fbo[i]=CreateFBO( device_render_pass,
|
||||
swapchain->sc_color[i]->GetImageView(),
|
||||
swapchain->sc_depth->GetImageView());
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
VK_NAMESPACE_BEGIN
|
||||
Swapchain::~Swapchain()
|
||||
{
|
||||
SAFE_CLEAR_OBJECT_ARRAY(render_frame,color_count);
|
||||
SAFE_CLEAR_OBJECT_ARRAY(sc_fbo,color_count);
|
||||
SAFE_CLEAR(sc_depth);
|
||||
SAFE_CLEAR_OBJECT_ARRAY(sc_color,color_count)
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user