renamed to sc_fbo from render_frame
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@@ -15,12 +15,12 @@ public:
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VkSwapchainKHR swap_chain =VK_NULL_HANDLE;
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uint32_t color_count=0;
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uint32_t color_count =0;
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Texture2D ** sc_color =nullptr;
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Texture2D * sc_depth =nullptr;
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Framebuffer ** render_frame =nullptr;
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Framebuffer ** sc_fbo =nullptr;
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public:
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