optimized name of values.
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@@ -134,8 +134,8 @@ private:
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if(!mp_texture)
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return(false);
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mp_texture->BindSampler("TexColor" ,texture.color, texture.sampler);
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mp_texture->BindSampler("TexNormal" ,texture.normal, texture.sampler);
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mp_texture->BindImageSampler("TexColor" ,texture.color, texture.sampler);
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mp_texture->BindImageSampler("TexNormal" ,texture.normal, texture.sampler);
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}
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}
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