增加完整的平台和底层支持,删除旧的OpenGL代码
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@@ -1,21 +0,0 @@
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#ifndef HGL_GRAPH_BLEND_MODE_INCLUDE
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#define HGL_GRAPH_BLEND_MODE_INCLUDE
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namespace hgl
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{
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namespace graph
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{
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/**
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* 混合模式数据结构
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*/
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struct BlendMode ///混合模式
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{
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struct
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{
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unsigned int src,dst; ///<混合因子
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unsigned int func; ///<混合方式
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}rgb,alpha;
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};//struct BlendMode
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//namespace graph
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}//namespace hgl
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#endif//HGL_GRAPH_BLEND_MODE_INCLUDE
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