恢复Duplication(SceneNode *),并实现MeshComponent::Duplication...下一步Component::Duplication()改成由基类实现.

This commit is contained in:
2025-06-16 00:02:07 +08:00
parent dd2ee57954
commit a23654c73a
4 changed files with 40 additions and 28 deletions

View File

@@ -76,7 +76,7 @@ private:
{
SceneNode *root=GetSceneRoot();
root->Add(sm_move);
root->Add(Duplication(sm_move));
//root.Add(Duplication(sm_rotate->GetScene()));
//root.CreateSubNode(sm_scale->GetScene());
}