a lot of rename
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@@ -7,7 +7,7 @@ namespace hgl
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{
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namespace graph
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{
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TileData::TileData(Device *dev,Texture2D *tt,const uint tw,const uint th)
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TileData::TileData(RenderDevice *dev,Texture2D *tt,const uint tw,const uint th)
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{
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device=dev;
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