a lot of rename

This commit is contained in:
2020-10-21 12:09:15 +08:00
parent 6dae81ac93
commit a20afeba9e
70 changed files with 249 additions and 249 deletions

View File

@@ -30,10 +30,10 @@ protected:
protected:
friend class Device;
friend class RenderDevice;
RenderTarget(Device *dev,Framebuffer *_fb,CommandBuffer *_cb,const uint32_t fence_count=1);
RenderTarget(Device *dev,RenderPass *_rp,Framebuffer *_fb,CommandBuffer *_cb,Texture2D **color_texture_list,const uint32_t color_count,Texture2D *depth_texture,const uint32_t fence_count=1);
RenderTarget(RenderDevice *dev,Framebuffer *_fb,CommandBuffer *_cb,const uint32_t fence_count=1);
RenderTarget(RenderDevice *dev,RenderPass *_rp,Framebuffer *_fb,CommandBuffer *_cb,Texture2D **color_texture_list,const uint32_t color_count,Texture2D *depth_texture,const uint32_t fence_count=1);
public:
@@ -72,7 +72,7 @@ class SwapchainRenderTarget:public RenderTarget
public:
SwapchainRenderTarget(Device *dev,Swapchain *sc);
SwapchainRenderTarget(RenderDevice *dev,Swapchain *sc);
~SwapchainRenderTarget();
const VkRenderPass GetRenderPass ()const override {return *main_rp;}