a lot of rename
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@@ -5,7 +5,7 @@
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#include<hgl/type/Sets.h>
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VK_NAMESPACE_BEGIN
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class PhysicalDevice
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class PhysicalRenderDevice
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{
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VkInstance instance=nullptr;
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VkPhysicalDevice physical_device=nullptr;
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@@ -18,8 +18,8 @@ class PhysicalDevice
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public:
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PhysicalDevice(VkInstance,VkPhysicalDevice);
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~PhysicalDevice()=default;
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PhysicalRenderDevice(VkInstance,VkPhysicalDevice);
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~PhysicalRenderDevice()=default;
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operator VkPhysicalDevice(){return physical_device;}
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operator const VkPhysicalDevice()const{return physical_device;}
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@@ -119,5 +119,5 @@ public:
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min_width =properties.limits.lineWidthRange[0];
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max_width =properties.limits.lineWidthRange[1];
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}
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};//class PhysicalDevice
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};//class PhysicalRenderDevice
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VK_NAMESPACE_END
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