renamed MVPMatrix.h to SceneInfo.h
This commit is contained in:
36
inc/hgl/graph/SceneInfo.h
Normal file
36
inc/hgl/graph/SceneInfo.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#ifndef HGL_GRAPH_SCENE_INFO_INCLUDE
|
||||
#define HGL_GRAPH_SCENE_INFO_INCLUDE
|
||||
|
||||
#include<hgl/math/Matrix.h>
|
||||
#include<hgl/CompOperator.h>
|
||||
namespace hgl
|
||||
{
|
||||
namespace graph
|
||||
{
|
||||
/**
|
||||
* MVP<56><50><EFBFBD><EFBFBD>
|
||||
*/
|
||||
struct MVPMatrix
|
||||
{
|
||||
Matrix4f l2w; ///< Local to World
|
||||
Matrix4f inverse_l2w;
|
||||
|
||||
Matrix4f mvp; ///< projection * view * local_to_world
|
||||
Matrix4f inverse_mvp;
|
||||
|
||||
public:
|
||||
|
||||
void Set(const Matrix4f &w,const Matrix4f &vp)
|
||||
{
|
||||
l2w=w;
|
||||
inverse_l2w=l2w.Inverted();
|
||||
|
||||
mvp=vp*l2w;
|
||||
inverse_mvp=mvp.Inverted();
|
||||
}
|
||||
|
||||
CompOperatorMemcmp(const MVPMatrix &);
|
||||
};//struct MVPMatrix
|
||||
}//namespace graph
|
||||
}//namespace hgl
|
||||
#endif//HGL_GRAPH_SCENE_INFO_INCLUDE
|
Reference in New Issue
Block a user