renamed MVPMatrix.h to SceneInfo.h
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@@ -4,6 +4,7 @@
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#include"VulkanAppFramework.h"
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#include<hgl/math/Math.h>
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/graph/SceneInfo.h>
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using namespace hgl;
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using namespace hgl::graph;
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@@ -55,6 +56,8 @@ private:
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bool InitUBO()
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{
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MVPMatrix *mvp=new MVPMatrix;
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const VkExtent2D extent=sc_render_target->GetExtent();
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cam.width=extent.width;
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