use image_count instead of color_count in Swapchain

This commit is contained in:
2024-11-11 01:18:28 +08:00
parent adc3c5bd81
commit 9f37373631
18 changed files with 106 additions and 89 deletions

View File

@@ -82,7 +82,7 @@ public:
Framebuffer * GetFramebuffer (const uint32_t index) {return swapchain->sc_fbo[index];}
const uint32_t GetColorCount ()const override {return 1;}
const uint32_t GetImageCount ()const {return swapchain->color_count;}
const uint32_t GetImageCount ()const {return swapchain->image_count;}
virtual Texture2D * GetColorTexture (const int index=0) override{return swapchain->sc_color[index];}
virtual Texture2D * GetDepthTexture () override{return swapchain->sc_depth;}