延迟渲染已可用,但合成shader未完成
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@@ -21,6 +21,11 @@ namespace hgl
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vulkan::Renderable *CreateRenderableRectangle(SceneDB *db,vulkan::Material *mtl,const RectangleCreateInfo *rci);
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/**
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* 创建延迟渲染用全屏平面
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*/
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vulkan::Renderable *CreateRenderableGBufferComposition(SceneDB *db,vulkan::Material *mtl);
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/**
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* 圆角矩形创建信息(扇形/线圈)
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*/
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@@ -69,6 +74,13 @@ namespace hgl
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struct PlaneCreateInfo
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{
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Vector2f tile;
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public:
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PlaneCreateInfo()
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{
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tile.Set(1,1);
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}
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};//struct PlaneCreateInfo
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/**
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