used short funcname.
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@@ -35,5 +35,7 @@ public:
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const uint32_t GetColorCount ()const{return color_count;} ///<取得颜色成分数量
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const bool HasDepth ()const{return has_depth;} ///<是否包含深度成分
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};//class Framebuffer
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using FBO=Framebuffer;
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_FRAMEBUFFER_INCLUDE
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