used uint8 color in third_triangle.cpp

This commit is contained in:
2023-08-18 18:39:25 +08:00
parent ef84e5c699
commit 9661336325
3 changed files with 16 additions and 13 deletions

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@@ -11,8 +11,6 @@ struct Material2DCreateConfig:public MaterialCreateConfig
bool local_to_world; ///<包含LocalToWorld矩阵
bool use_8bit_color; ///<使用rgba8格式颜色(默认使用rgba32f)
public:
Material2DCreateConfig(const GPUDeviceAttribute *da,const AnsiString &name):MaterialCreateConfig(da,name)