moved few codes to TextureManager
This commit is contained in:
@@ -50,7 +50,6 @@ class RenderResource
|
||||
|
||||
ShaderModuleMapByName shader_module_by_name[VK_SHADER_STAGE_TYPE_COUNT];
|
||||
Map<AnsiString,Material *> material_by_name;
|
||||
//Map<OSString,Texture *> texture_by_name;
|
||||
|
||||
IDObjectManage<MaterialID, Material> rm_material; ///<材质合集
|
||||
IDObjectManage<MaterialInstanceID, MaterialInstance> rm_material_instance; ///<材质实例合集
|
||||
|
Reference in New Issue
Block a user