fixed name of color.
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@@ -64,7 +64,7 @@ public:
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{
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if(index>=cv_count)return;
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hgl_cpy(clear_values[index].stop_color.float32,cc.rgba,4);
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hgl_cpy(clear_values[index].color.float32,cc.rgba,4);
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}
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void SetClearDepthStencil(uint32_t index,float d=1.0f,float s=0)
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