EventDispatcher派生类返回使用EventProcResult替换bool

This commit is contained in:
2025-07-30 23:21:53 +08:00
parent 51c6c335e7
commit 95ac4ba973
3 changed files with 14 additions and 10 deletions

2
CMCore

Submodule CMCore updated: 11838e9cc8...f1a36055e4

View File

@@ -199,21 +199,22 @@ namespace
return(true);
}
bool OnPressed(const Vector2i &,io::MouseButton mb) override
io::EventProcResult OnPressed(const Vector2i &,io::MouseButton mb) override
{
return io::EventProcResult::Continue;
}
bool OnReleased(const Vector2i &,io::MouseButton mb) override
io::EventProcResult OnReleased(const Vector2i &,io::MouseButton mb) override
{
return io::EventProcResult::Continue;
}
bool OnMove(const Vector2i &mouse_coord) override
io::EventProcResult OnMove(const Vector2i &mouse_coord) override
{
CameraControl *cc=GetCameraControl();
if(!cc)
return(false);
return io::EventProcResult::Continue;
Ray ray;
@@ -221,6 +222,7 @@ namespace
Matrix4f l2w=GetLocalToWorldMatrix();
Vector3f center=TransformPosition(l2w,Vector3f(0,0,0));
Vector3f axis_vector;
Vector3f start;
Vector3f end;
Vector3f p_ray,p_ls;
@@ -234,8 +236,10 @@ namespace
for(int i=0;i<3;i++)
{
start=TransformPosition(l2w,GetAxisVector(AXIS(i))*GIZMO_CENTER_SPHERE_RADIUS*center_ppu); //将轴的起点转换到世界坐标
end=TransformPosition(l2w,GetAxisVector(AXIS(i))*(GIZMO_CENTER_SPHERE_RADIUS+GIZMO_CONE_LENGTH+GIZMO_CYLINDER_HALF_LENGTH)*center_ppu);
axis_vector=GetAxisVector(AXIS(i))*center_ppu; //取得轴向量
start =TransformPosition(l2w,axis_vector* GIZMO_CENTER_SPHERE_RADIUS); //将轴的起点转换到世界坐标
end =TransformPosition(l2w,axis_vector*(GIZMO_CENTER_SPHERE_RADIUS+GIZMO_CONE_LENGTH+GIZMO_CYLINDER_HALF_LENGTH));
//求射线与线段的最近点
ray.ClosestPoint(p_ray, //射线上的点
@@ -267,7 +271,7 @@ namespace
//std::cout<<"Distance: "<<dist<<std::endl;
}
return false;
return io::EventProcResult::Continue;
}
};//class GizmoMoveNode:public SceneNode