created ULRE.Work contains WorkObject/WorkManager

This commit is contained in:
2025-01-28 20:48:43 +08:00
parent dd0cf9bf51
commit 93e38fc14f
10 changed files with 69 additions and 54 deletions

61
inc/hgl/WorkManager.h Normal file
View File

@@ -0,0 +1,61 @@
#pragma once
#include"WorkObject.h"
namespace hgl
{
/**
* 工作管理器管理一个序列的WorkObject<br>
*/
class WorkManager
{
graph::RenderFramework *render_framework;
uint fps=60;
double frame_time=1.0f/double(fps);
double last_update_time=0;
double last_render_time=0;
double cur_time=0;
WorkObject *cur_work_object=nullptr;
public:
WorkManager(graph::RenderFramework *rf)
{
render_framework=rf;
}
virtual ~WorkManager()
{
SAFE_CLEAR(cur_work_object);
}
void SetFPS(uint f)
{
fps=f;
frame_time=1.0f/double(fps);
}
void Tick(WorkObject *wo);
virtual void Render(WorkObject *wo);
void Run(WorkObject *wo);
};//class WorkManager
class SwapchainWorkManager:public WorkManager
{
graph::SwapchainModule *swpachain_module;
public:
SwapchainWorkManager(graph::RenderFramework *rf):WorkManager(rf)
{
swpachain_module=rf->GetSwapchainModule();
}
~SwapchainWorkManager()=default;
void Render(WorkObject *wo) override;
};
}//namespcae hgl