created ULRE.Work contains WorkObject/WorkManager
This commit is contained in:
@@ -1,70 +0,0 @@
|
||||
#pragma once
|
||||
#include"WorkManager.h"
|
||||
#include<hgl/graph/VKRenderTarget.h>
|
||||
|
||||
namespace hgl
|
||||
{
|
||||
void WorkManager::Tick(WorkObject *wo)
|
||||
{
|
||||
double delta_time=cur_time-last_update_time;
|
||||
|
||||
if(delta_time>=frame_time)
|
||||
{
|
||||
last_update_time=cur_time;
|
||||
wo->Tick(delta_time);
|
||||
}
|
||||
}
|
||||
|
||||
void WorkManager::Render(WorkObject *wo)
|
||||
{
|
||||
double delta_time=cur_time-last_render_time;
|
||||
|
||||
if(delta_time>=frame_time||wo->IsRenderDirty())
|
||||
{
|
||||
last_render_time=cur_time;
|
||||
wo->Render(delta_time);
|
||||
}
|
||||
}
|
||||
|
||||
void SwapchainWorkManager::Render(WorkObject *wo)
|
||||
{
|
||||
graph::IRenderTarget *rt=swpachain_module->AcquireNextImage();
|
||||
|
||||
wo->MarkRenderDirty(); //临时的,未来会被更好的机制替代
|
||||
WorkManager::Render(wo);
|
||||
|
||||
rt->WaitQueue();
|
||||
rt->WaitFence();
|
||||
}
|
||||
|
||||
void WorkManager::Run(WorkObject *wo)
|
||||
{
|
||||
if(!wo)return;
|
||||
|
||||
last_update_time=last_render_time=0;
|
||||
|
||||
cur_work_object=wo;
|
||||
|
||||
wo->Join(render_framework,render_framework->GetSwapchainRenderTarget());
|
||||
|
||||
Window *win=render_framework->GetWindow();
|
||||
graph::GPUDevice *dev=render_framework->GetDevice();
|
||||
|
||||
while(!cur_work_object->IsDestroy())
|
||||
{
|
||||
cur_time=GetDoubleTime();
|
||||
|
||||
if(cur_work_object->IsTickable())
|
||||
Tick(cur_work_object);
|
||||
|
||||
if(win->IsVisible()&&cur_work_object->IsRenderable())
|
||||
{
|
||||
Render(cur_work_object);
|
||||
dev->WaitIdle();
|
||||
}
|
||||
|
||||
if(!win->Update())
|
||||
break;
|
||||
}
|
||||
}
|
||||
}//namespcae hgl
|
@@ -1,61 +0,0 @@
|
||||
#pragma once
|
||||
#include"WorkObject.h"
|
||||
|
||||
namespace hgl
|
||||
{
|
||||
/**
|
||||
* 工作管理器,管理一个序列的WorkObject<br>
|
||||
*/
|
||||
class WorkManager
|
||||
{
|
||||
graph::RenderFramework *render_framework;
|
||||
|
||||
uint fps=60;
|
||||
double frame_time=1.0f/double(fps);
|
||||
|
||||
double last_update_time=0;
|
||||
double last_render_time=0;
|
||||
double cur_time=0;
|
||||
|
||||
WorkObject *cur_work_object=nullptr;
|
||||
|
||||
public:
|
||||
|
||||
WorkManager(graph::RenderFramework *rf)
|
||||
{
|
||||
render_framework=rf;
|
||||
}
|
||||
|
||||
virtual ~WorkManager()
|
||||
{
|
||||
SAFE_CLEAR(cur_work_object);
|
||||
}
|
||||
|
||||
void SetFPS(uint f)
|
||||
{
|
||||
fps=f;
|
||||
frame_time=1.0f/double(fps);
|
||||
}
|
||||
|
||||
void Tick(WorkObject *wo);
|
||||
|
||||
virtual void Render(WorkObject *wo);
|
||||
|
||||
void Run(WorkObject *wo);
|
||||
};//class WorkManager
|
||||
|
||||
class SwapchainWorkManager:public WorkManager
|
||||
{
|
||||
graph::SwapchainModule *swpachain_module;
|
||||
|
||||
public:
|
||||
|
||||
SwapchainWorkManager(graph::RenderFramework *rf):WorkManager(rf)
|
||||
{
|
||||
swpachain_module=rf->GetSwapchainModule();
|
||||
}
|
||||
~SwapchainWorkManager()=default;
|
||||
|
||||
void Render(WorkObject *wo) override;
|
||||
};
|
||||
}//namespcae hgl
|
@@ -1,93 +0,0 @@
|
||||
#pragma once
|
||||
#include<hgl/graph/RenderFramework.h>
|
||||
#include<hgl/graph/module/SwapchainModule.h>
|
||||
#include<hgl/graph/VKRenderResource.h>
|
||||
#include<hgl/graph/VKRenderTarget.h>
|
||||
#include<hgl/type/object/TickObject.h>
|
||||
#include<hgl/Time.h>
|
||||
//#include<iostream>
|
||||
|
||||
namespace hgl
|
||||
{
|
||||
/**
|
||||
* 工作对象</p>
|
||||
*/
|
||||
class WorkObject:public TickObject
|
||||
{
|
||||
graph::RenderFramework *render_framework=nullptr;
|
||||
graph::IRenderTarget *cur_render_target=nullptr;
|
||||
|
||||
bool destroy_flag=false;
|
||||
|
||||
bool renderable=true;
|
||||
bool render_dirty=true;
|
||||
|
||||
protected:
|
||||
|
||||
graph::RenderResource *db=nullptr; //暂时的,未来会被更好的机制替代
|
||||
|
||||
public:
|
||||
|
||||
graph::RenderFramework * GetRenderFramework (){return render_framework;}
|
||||
graph::GPUDevice * GetDevice (){return render_framework->GetDevice();}
|
||||
graph::GPUDeviceAttribute * GetDeviceAttribute (){return render_framework->GetDeviceAttribute();}
|
||||
|
||||
public:
|
||||
|
||||
const bool IsDestroy()const{return destroy_flag;}
|
||||
const bool IsRenderable()const{return renderable;}
|
||||
const bool IsRenderDirty()const{return render_dirty;}
|
||||
|
||||
void MarkDestory(){destroy_flag=true;}
|
||||
void SetRenderable(bool r){renderable=r;}
|
||||
void MarkRenderDirty(){render_dirty=true;}
|
||||
|
||||
public:
|
||||
|
||||
WorkObject()=default;
|
||||
virtual ~WorkObject()=default;
|
||||
|
||||
virtual void Join(graph::RenderFramework *rf,graph::IRenderTarget *rt)
|
||||
{
|
||||
if(!rf)return;
|
||||
if(render_framework==rf)return;
|
||||
|
||||
render_framework=rf;
|
||||
cur_render_target=rt;
|
||||
db=rf->GetRenderResource();
|
||||
}
|
||||
|
||||
virtual void Render(double delta_time,graph::RenderCmdBuffer *cmd)=0;
|
||||
|
||||
virtual void Render(double delta_time)
|
||||
{
|
||||
if(!cur_render_target)
|
||||
{
|
||||
//std::cerr<<"WorkObject::Render,cur_render_target=nullptr"<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
//std::cout<<"WorkObject::Render begin, render_dirty="<<(render_dirty?"true":"false")<<std::endl;
|
||||
|
||||
if(render_dirty)
|
||||
{
|
||||
graph::RenderCmdBuffer *cmd=cur_render_target->BeginRender();
|
||||
|
||||
if(!cmd)
|
||||
{
|
||||
//std::cerr<<"WorkObject::Render,cur_render_target->BeginRender()=nullptr"<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
Render(delta_time,cmd);
|
||||
|
||||
cur_render_target->EndRender();
|
||||
cur_render_target->Submit();
|
||||
|
||||
render_dirty=false;
|
||||
}
|
||||
|
||||
//std::cout<<"WorkObject::Render End"<<std::endl;
|
||||
}
|
||||
};//class WorkObject
|
||||
}//namespcae hgl
|
Reference in New Issue
Block a user