used simply VAT at ShaderCreateInfoVertex.h

This commit is contained in:
2023-05-13 14:59:46 +08:00
parent 8340209697
commit 9316135942
3 changed files with 6 additions and 13 deletions

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@@ -21,31 +21,24 @@ namespace hgl
void AddMaterialID()
{
constexpr const VAT vat{VertexAttribType::BaseType::UInt,1}; //使用uint8
AddInput(vat,VAN::MaterialInstanceID,VK_VERTEX_INPUT_RATE_VERTEX,VertexInputGroup::MaterialInstanceID);
AddInput(VAT_UINT,VAN::MaterialInstanceID,VK_VERTEX_INPUT_RATE_INSTANCE,VertexInputGroup::MaterialInstanceID);
}
void AddJoint()
{
constexpr const VAT id {VertexAttribType::BaseType::UInt,4}; //使用uint8[4]
constexpr const VAT weight {VertexAttribType::BaseType::Float,4}; //使用uint8[4]
AddInput(id, VAN::JointID, VK_VERTEX_INPUT_RATE_VERTEX,VertexInputGroup::JointID);
AddInput(weight,VAN::JointWeight,VK_VERTEX_INPUT_RATE_VERTEX,VertexInputGroup::JointWeight);
AddInput(VAT_UVEC4, VAN::JointID, VK_VERTEX_INPUT_RATE_VERTEX,VertexInputGroup::JointID);
AddInput(VAT_VEC4, VAN::JointWeight,VK_VERTEX_INPUT_RATE_VERTEX,VertexInputGroup::JointWeight);
}
void AddLocalToWorld()
{
constexpr const VAT vat{VertexAttribType::BaseType::Float,4}; //使用float[4]
char name[]= "LocalToWorld_?";
for(uint i=0;i<4;i++)
{
name[sizeof(name)-2]='0'+i;
AddInput(vat,name,VK_VERTEX_INPUT_RATE_INSTANCE,VertexInputGroup::LocalToWorld);
AddInput(VAT_VEC4,name,VK_VERTEX_INPUT_RATE_INSTANCE,VertexInputGroup::LocalToWorld);
}
}
};//class ShaderCreateInfoVertex:public ShaderCreateInfo