move VK source files to up-level folder
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30
inc/hgl/graph/VKSemaphore.h
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30
inc/hgl/graph/VKSemaphore.h
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#ifndef HGL_GRAPH_VULKAN_SEMAPHORE_INCLUDE
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#define HGL_GRAPH_VULKAN_SEMAPHORE_INCLUDE
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#include<hgl/graph/VK.h>
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VK_NAMESPACE_BEGIN
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class GPUSemaphore
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{
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VkDevice device;
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VkSemaphore sem;
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private:
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friend class Device;
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GPUSemaphore(VkDevice d,VkSemaphore s)
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{
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device=d;
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sem=s;
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}
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public:
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~GPUSemaphore();
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operator VkSemaphore(){return sem;}
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operator const VkSemaphore *()const{return &sem;}
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};//class GPUSemaphore
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_SEMAPHORE_INCLUDE
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