move VK source files to up-level folder
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106
inc/hgl/graph/VKBuffer.h
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106
inc/hgl/graph/VKBuffer.h
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#ifndef HGL_GRAPH_VULKAN_BUFFER_INCLUDE
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#define HGL_GRAPH_VULKAN_BUFFER_INCLUDE
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#include<hgl/graph/VK.h>
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#include<hgl/graph/VKMemory.h>
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VK_NAMESPACE_BEGIN
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struct BufferData
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{
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VkBuffer buffer;
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Memory * memory=nullptr;
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VkDescriptorBufferInfo info;
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};//struct BufferData
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class Buffer
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{
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protected:
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VkDevice device;
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BufferData buf;
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private:
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friend class Device;
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friend class VertexAttribBuffer;
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friend class IndexBuffer;
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Buffer(VkDevice d,const BufferData &b)
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{
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device=d;
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buf=b;
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}
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public:
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virtual ~Buffer();
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VkBuffer GetBuffer (){return buf.buffer;}
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Memory * GetMemory (){return buf.memory;}
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const VkDescriptorBufferInfo * GetBufferInfo()const{return &buf.info;}
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void * Map () {return buf.memory->Map();}
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virtual void * Map (VkDeviceSize start,VkDeviceSize size) {return buf.memory->Map(start,size);}
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void Unmap () {return buf.memory->Unmap();}
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bool Write (const void *ptr,uint32_t start,uint32_t size) {return buf.memory->Write(ptr,start,size);}
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bool Write (const void *ptr,uint32_t size) {return buf.memory->Write(ptr,0,size);}
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bool Write (const void *ptr) {return buf.memory->Write(ptr);}
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};//class Buffer
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class VertexAttribBuffer:public Buffer
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{
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VkFormat format; ///<数据格式
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uint32_t stride; ///<单个数据字节数
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uint32_t count; ///<数据数量
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private:
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friend class Device;
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VertexAttribBuffer(VkDevice d,const BufferData &vb,VkFormat fmt,uint32_t _stride,uint32_t _count):Buffer(d,vb)
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{
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format=fmt;
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stride=_stride;
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count=_count;
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}
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public:
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~VertexAttribBuffer()=default;
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const VkFormat GetFormat()const { return format; }
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const uint32_t GetStride()const { return stride; }
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const uint32_t GetCount ()const { return count; }
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void *Map(VkDeviceSize start=0,VkDeviceSize size=0) override
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{
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return Buffer::Map(start*stride,size*stride);
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}
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};//class VertexAttribBuffer:public Buffer
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using VAB=VertexAttribBuffer;
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class IndexBuffer:public Buffer
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{
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IndexType index_type;
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uint32_t count;
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private:
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friend class Device;
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IndexBuffer(VkDevice d,const BufferData &vb,IndexType it,uint32_t _count):Buffer(d,vb)
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{
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index_type=it;
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count=_count;
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}
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public:
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~IndexBuffer()=default;
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const IndexType GetType ()const{return index_type;}
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const uint32 GetCount()const{return count;}
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};//class IndexBuffer:public Buffer
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_BUFFER_INCLUDE
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