preparing newly GraphModule/RenderModule/RenderPassManager/RenderFramework

This commit is contained in:
2025-01-16 02:10:03 +08:00
parent bd0a3d8be1
commit 911afc06f6
12 changed files with 332 additions and 45 deletions

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@@ -0,0 +1,46 @@
#pragma once
#include<hgl/graph/VK.h>
#include<hgl/platform/Window.h>
#include<hgl/graph/module/GraphModuleManager.h>
VK_NAMESPACE_BEGIN
class RenderPassManager;
class RenderFramework:public io::WindowEvent
{
OSString app_name;
Window * win =nullptr;
VulkanInstance * inst =nullptr;
GPUDevice * device =nullptr;
protected:
GraphModuleManager *module_manager =nullptr;
RenderPassManager * render_pass_manager =nullptr;
RenderPass * device_render_pass =nullptr;
public:
Window * GetWindow (){return win;}
GPUDevice * GetDevice (){return device;}
public:
GraphModuleManager *GetModuleManager(){return module_manager;}
RenderPassManager * GetRenderPassManager(){return render_pass_manager;}
public:
RenderFramework(const OSString &);
virtual ~RenderFramework();
virtual bool Init(uint w,uint h);
};//class RenderFramework
VK_NAMESPACE_END

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@@ -37,7 +37,6 @@ class GPUDevice
private:
DeviceRenderPassManage *render_pass_manage;
RenderPass *device_render_pass;
RTSwapchain *sc_rt;
@@ -231,8 +230,6 @@ public: //Command Buffer 相关
public:
RenderPass * AcquireRenderPass( const RenderbufferInfo *,const uint subpass_count=2);
Fence * CreateFence(bool);
Semaphore * CreateGPUSemaphore();

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@@ -29,7 +29,7 @@ protected:
private:
friend class DeviceRenderPassManage;
friend class RenderPassManager;
RenderPass(VkDevice d,VkPipelineCache pc,VkRenderPass rp,const List<VkFormat> &cf,VkFormat df);

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@@ -0,0 +1,58 @@
#pragma once
#include<hgl/graph/VKDevice.h>
#include<hgl/type/TypeInfo.h>
VK_NAMESPACE_BEGIN
class GraphModule
{
GPUDevice *device;
public:
GPUDevice * GetDevice () {return device;} ///<取得GPU设备
VkDevice GetVkDevice ()const {return device->GetDevice();} ///<取得VkDevice
const GPUPhysicalDevice * GetPhysicalDevice ()const {return device->GetPhysicalDevice();} ///<取得物理设备
GPUDeviceAttribute *GetDeviceAttribute () {return device->GetDeviceAttribute();} ///<取得设备属性
public:
GraphModule(GPUDevice *dev){device=dev;}
virtual ~GraphModule()=default;
virtual const size_t GetTypeHash()const noexcept=0;
virtual const AnsiString &GetName()const=0;
};//class GraphModule
template<typename T> class GraphModuleInherit:public GraphModule
{
AnsiString manager_name;
public:
const size_t GetTypeHash()const noexcept override
{
return typeid(T).hash_code();
}
const AnsiString &GetName()const override
{
return manager_name;
}
public:
GraphModuleInherit(GPUDevice *dev,const AnsiString &name):GraphModule(dev)
{
manager_name=name;
}
virtual ~GraphModuleInherit()=default;
};//class GraphModuleInherit
#define GRAPH_MODULE_CLASS(class_name) class class_name:public GraphModuleInherit<class_name>
#define GRAPH_MODULE_CONSTRUCT(class_name) class_name::class_name(GPUDevice *dev):GraphModuleInherit<class_name>(dev,#class_name)
VK_NAMESPACE_END

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@@ -0,0 +1,41 @@
#pragma once
#include<hgl/graph/VK.h>
#include<hgl/type/Map.h>
VK_NAMESPACE_BEGIN
class GraphModule;
class GraphModuleManager
{
GPUDevice *device;
protected:
List<GraphModule *> module_list;
Map<size_t,GraphModule *> module_map;
public:
GraphModuleManager(GPUDevice *dev){device=dev;}
virtual ~GraphModuleManager();
public:
GPUDevice * GetDevice() {return device;} ///<取得GPU设备
public:
GraphModule * GetModule(const size_t type_hash) {return GetObjectFromList(module_map,type_hash);} ///<取得指定类型的模块
template<typename T>
T * GetModule() {return(GetModule(typeid(T).hash_code()));} ///<取得指定类型的模块
bool ConatainsModule(const size_t &type_hash)const {return module_map.ContainsKey(type_hash);} ///<确认是否包含指定类型的模块
bool Registry(GraphModule *); ///<注册一个模块
bool Unregistry(GraphModule *); ///<注销一个模块
};//class GraphModuleManager
VK_NAMESPACE_END

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@@ -0,0 +1,27 @@
#pragma once
#include<hgl/graph/module/GraphModule.h>
#include<hgl/type/Size2.h>
VK_NAMESPACE_BEGIN
/**
* 渲染模块基类
*/
class RenderModule:public GraphModule
{
VkExtent2D current_extent;
public:
NO_COPY_NO_MOVE(RenderModule)
using GraphModule::GraphModule;
virtual ~RenderModule()=default;
virtual void OnResize(const VkExtent2D &ext){current_extent=ext;} ///<窗口大小改变
virtual void OnFrameRender(const double,RenderCmdBuffer *)=0; ///<帧绘制回调
};//class RenderModule
VK_NAMESPACE_END

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@@ -1,6 +1,6 @@
#pragma once
#include<hgl/graph/VK.h>
#include<hgl/graph/module/GraphModule.h>
#include<hgl/type/Map.h>
#include<hgl/util/hash/Hash.h>
@@ -12,9 +12,8 @@ inline util::Hash *CreateRenderPassHash()
return util::CreateHash(util::HASH::xxH3_128);
}
class DeviceRenderPassManage
class RenderPassManager:public GraphModuleInherit<RenderPassManager>
{
VkDevice device;
VkPipelineCache pipeline_cache;
util::Hash *hash;
@@ -23,10 +22,8 @@ class DeviceRenderPassManage
private:
friend class GPUDevice;
DeviceRenderPassManage(VkDevice,VkPipelineCache);
~DeviceRenderPassManage();
RenderPassManager(GPUDevice *);
~RenderPassManager();
private:
@@ -35,6 +32,9 @@ private:
const List<VkSubpassDependency> &dependency,
const RenderbufferInfo *);
public:
RenderPass * AcquireRenderPass( const RenderbufferInfo *,const uint subpass_count=2);
};//class DeviceRenderPassManage
};//class RenderPassManager
VK_NAMESPACE_END