增加新的VertexInput类,用于存储vbo输入数据布局
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@@ -18,11 +18,13 @@ SET(VULKAN_TEST_SOURCE_FILES main.cpp
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# VKDescriptorSet.cpp
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VKRenderPass.cpp
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VKShader.cpp
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VKVertexInput.cpp
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)
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SET(VULKAN_TEST_HEADER_FILES VK.h
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VKInstance.h
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VKPhysicalDevice.h
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VKCommandBuffer.h
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VKSurfaceExtensionName.h
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RenderSurfaceAttribute.h
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RenderSurface.h
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@@ -31,6 +33,7 @@ SET(VULKAN_TEST_HEADER_FILES VK.h
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# VKDescriptorSet.h
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VKRenderPass.h
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VKShader.h
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VKVertexInput.h
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Window.h)
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SET(SHADER_FILES shader_compile.bat
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