finished first edition of the TextRenderable class.
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@@ -70,10 +70,13 @@ SET(TILE_FONT_SOURCE ${ROOT_INCLUDE_PATH}/hgl/graph/font/TileFont.h
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SET(FONT_LAYOUT_SOURCE ${ROOT_INCLUDE_PATH}/hgl/graph/font/TextLayout.h
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font/TextLayout.cpp)
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SET(TEXT_RENDERABLE_SOURCE ${ROOT_INCLUDE_PATH}/hgl/graph/font/TextRenderable.h
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font/TextRenderable.cpp)
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SOURCE_GROUP("Font" FILES ${FONT_MANAGE_SOURCE})
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SOURCE_GROUP("Font\\Source" FILES ${FONT_SOURCE})
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SOURCE_GROUP("Font\\TileFont" FILES ${TILE_FONT_SOURCE})
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SOURCE_GROUP("Font\\Layout" FILES ${FONT_LAYOUT_SOURCE})
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SOURCE_GROUP("Font\\Layout" FILES ${FONT_LAYOUT_SOURCE} ${TEXT_RENDERABLE_SOURCE})
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IF(WIN32)
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SET(FONT_SOURCE_OS font/FontSourceWin.cpp
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@@ -102,4 +105,5 @@ add_cm_library(ULRE.SceneGraph "ULRE" ${SCENE_GRAPH_HEADER}
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${FONT_SOURCE}
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${FONT_SOURCE_OS}
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${TILE_FONT_SOURCE}
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${FONT_LAYOUT_SOURCE})
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${FONT_LAYOUT_SOURCE}
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${TEXT_RENDERABLE_SOURCE})
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