add texture in BlinnPhongDirectionLight example.

This commit is contained in:
2024-05-30 21:07:13 +08:00
parent 22868dafab
commit 90152ca74e
8 changed files with 176 additions and 16 deletions

View File

@@ -61,7 +61,7 @@ Code
#Fragment
sampler2DArray TextureColor
sampler2DArray TextureBaseColor
Output
{
@@ -74,6 +74,6 @@ Code
{
MaterialInstance mi=GetMI();
FragColor=texture(TextureColor,vec3(Input.TexCoord,mi.id.x));
FragColor=texture(TextureBaseColor,vec3(Input.TexCoord,mi.id.x));
}
}