diff --git a/README.md b/README.md index e7a6c4da..cd5c9c18 100644 --- a/README.md +++ b/README.md @@ -1,25 +1,33 @@ # ULRE experiment project - Ultra Lightweight Rendering Engine -ULRE is a project of experimental nature,Used to experiment with various rendering related techniques,And do some examples. +ULRE is a project of an experimental nature. Used to experiment with various rendering-related techniques And do some examples. -In the future, its compilicated version will be integrated into CMGameEngine.Used to replace the old rendering engine. +In the future, its complicated version will be integrated into CMGameEngine.Used to replace the old rendering engine. -Platform: Windows,Linux (WIP: Android,macOS,iOS) +Platform: Windows, Linux (WIP: Android, macOS, iOS) Graphics API: Vulkan Milestone: - On May 6 of 2023, a test was completed, and the entire scene was drawn with only one DrawCall. Although it still has a lot of unfinished work, it is still a very important milestone. + 2. Texture2DArray was integrated into material instances. + Multiple render instances of the same model use different material instances and textures but are still merged into one render. + Although the changes this time are small, they are more significant. + + 1. a test was completed, and the entire scene was drawn with only one DrawCall. + Although it still has a lot of unfinished work, it is still a significant milestone. # ULRE是一个试验性质的工程,用于试验各种渲染相关的技术,以及做一些范例。在未来它的复杂化版本会被整合到CMGameEngine中,用于替代旧的渲染引擎。 -平台: Windows,Linux (开发中: Android,macOS,iOS) +平台: Windows, Linux (开发中: Android, macOS, iOS) 图形API: Vulkan 里程碑: - 2023年5月6日,完成了一个测试,只用了一次DrawCall就绘制出了整个场景。虽然它还有很多未完成的工作,但它依然是一个非常重要的里程碑。 \ No newline at end of file + 2. Texture2DArray集成在材质实例中。同一个模型的多个渲染实例使用不同的材质实例以及不同的纹理, + 但它们依然被合并成一次渲染。这次的改变虽小,但意义更为重大。 + + 1. 完成了一个测试,只用了一次DrawCall就绘制出了整个场景。虽然它还有很多未完成的工作,但它依然是一个非常重要的里程碑。