use VKDatabase instead SceneDB

This commit is contained in:
2020-09-02 18:16:15 +08:00
parent b4ca17e44b
commit 8dbd0b3f2f
17 changed files with 251 additions and 258 deletions

View File

@@ -27,7 +27,6 @@ SET(TILE_SOURCE ${ROOT_INCLUDE_PATH}/hgl/graph/TileData.h
SOURCE_GROUP("Tile" FILES ${TILE_SOURCE})
SET(SCENE_GRAPH_HEADER ${ROOT_INCLUDE_PATH}/hgl/graph/Light.h
${ROOT_INCLUDE_PATH}/hgl/graph/SceneDB.h
${ROOT_INCLUDE_PATH}/hgl/graph/SceneNode.h
${ROOT_INCLUDE_PATH}/hgl/graph/SceneOrient.h
${ROOT_INCLUDE_PATH}/hgl/graph/RenderableInstance.h
@@ -39,7 +38,6 @@ SET(SCENE_GRAPH_HEADER ${ROOT_INCLUDE_PATH}/hgl/graph/Light.h
)
SET(SCENE_GRAPH_SOURCE RenderList.cpp
SceneDB.cpp
SceneNode.cpp
SceneOrient.cpp
InlineGeometry.cpp