use VKDatabase instead SceneDB
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@@ -7,7 +7,7 @@
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#include"VulkanAppFramework.h"
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/SceneDB.h>
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#include<hgl/graph/vulkan/VKDatabase.h>
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#include<hgl/graph/RenderableInstance.h>
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#include<hgl/graph/RenderList.h>
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