OK???? 3rd_draw_triangle_use_RenderList run OK!.
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@@ -81,6 +81,7 @@ public:
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void AddFunction(const AnsiString &str){function_list.Add(str);}
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void SetMaterialInstance(UBODescriptor *,const AnsiString &);
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void SetLocalToWorld(UBODescriptor *);
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void SetMain(const AnsiString &str){main_function=str;}
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