added debug name.

This commit is contained in:
2023-10-12 05:55:39 +08:00
parent 317635877b
commit 8ba171efda
16 changed files with 176 additions and 46 deletions

View File

@@ -19,6 +19,9 @@
#include<hgl/graph/VKMaterialInstance.h>
#include<hgl/graph/VKRenderTarget.h>
#include<hgl/graph/VKRenderResource.h>
#ifdef _DEBUG
#include<hgl/graph/VKDeviceAttribute.h>
#endif//_DEBUG
#include<hgl/graph/RenderList.h>
#include<hgl/graph/mtl/UBOCommon.h>
#include<hgl/color/Color.h>
@@ -287,7 +290,24 @@ public:
}
template<typename ...ARGS>
Pipeline *CreatePipeline(ARGS...args){return device_render_pass->CreatePipeline(args...);}
Pipeline *CreatePipeline(ARGS...args)
{
Pipeline *p=device_render_pass->CreatePipeline(args...);
if(!p)
return(nullptr);
#ifdef _DEBUG
GPUDeviceAttribute *da=device->GetDeviceAttribute();
if(da->debug_maker)
da->debug_maker->SetPipeline(*p,"[debug maker] Pipeline:"+p->GetName());
if(da->debug_utils)
da->debug_utils->SetPipeline(*p,"[debug utils] Pipeline:"+p->GetName());
#endif//_DEBUG
return p;
}
public: