renamed to MaterialDescriptorManager from MaterialDescriptorSets

This commit is contained in:
2023-03-20 13:55:47 +08:00
parent 81e2aac321
commit 85530e6d57
12 changed files with 32 additions and 32 deletions

View File

@@ -217,16 +217,16 @@ public: //
public: //shader & material
PipelineLayoutData *CreatePipelineLayoutData(const MaterialDescriptorSets *);
PipelineLayoutData *CreatePipelineLayoutData(const MaterialDescriptorManager *);
void Destroy(PipelineLayoutData *);
DescriptorSet * CreateDS(const PipelineLayoutData *,const DescriptorSetType &type)const;
MaterialParameters *CreateMP(const MaterialDescriptorSets *,const PipelineLayoutData *,const DescriptorSetType &);
MaterialParameters *CreateMP(const MaterialDescriptorManager *,const PipelineLayoutData *,const DescriptorSetType &);
MaterialParameters *CreateMP(Material *,const DescriptorSetType &);
ShaderModule *CreateShaderModule(VkShaderStageFlagBits,const uint32_t *,const size_t);
Material *CreateMaterial(const UTF8String &mtl_name,ShaderModuleMap *shader_maps,MaterialDescriptorSets *,VertexInput *);
Material *CreateMaterial(const UTF8String &mtl_name,ShaderModuleMap *shader_maps,MaterialDescriptorManager *,VertexInput *);
MaterialInstance *CreateMI(Material *,const VILConfig *vil_cfg=nullptr);