From 830560299577e91f007e517f0fd2a8307e977dac Mon Sep 17 00:00:00 2001 From: hyzboy Date: Mon, 3 Aug 2020 21:21:35 +0800 Subject: [PATCH] add TileUVFloatList/TileUVFloatMap in TileData.h --- inc/hgl/graph/TileData.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/inc/hgl/graph/TileData.h b/inc/hgl/graph/TileData.h index 469e69c6..498fb5af 100644 --- a/inc/hgl/graph/TileData.h +++ b/inc/hgl/graph/TileData.h @@ -1,10 +1,11 @@ #ifndef HGL_GRAPH_TILE_DATA_INCLUDE #define HGL_GRAPH_TILE_DATA_INCLUDE -#include +#include #include #include #include +#include VK_NAMESPACE_USING @@ -15,6 +16,9 @@ namespace hgl using TileUVPixel=RectScope2i; using TileUVFloat=RectScope2d; + using TileUVFloatList=List; + using TileUVFloatMap=Map; + struct TileObject { int col,row; //当前tile在整个纹理中的tile位置