fixed a few compile error.

This commit is contained in:
2023-05-16 02:23:45 +08:00
parent d660691cec
commit 8086fb76f1
8 changed files with 13 additions and 11 deletions

View File

@@ -98,11 +98,11 @@ public: //Material
const ShaderModule *CreateShaderModule(const OSString &filename,VkShaderStageFlagBits shader_stage,const uint32_t *spv_data,const size_t spv_size);
Material * CreateMaterial(const OSString &);
Material * CreateMaterial(const MaterialCreateInfo *);
Material * CreateMaterial(const mtl::MaterialCreateInfo *);
MaterialInstance * CreateMaterialInstance(Material *,const VILConfig *vil_cfg=nullptr);
MaterialInstance * CreateMaterialInstance(const OSString &,const VILConfig *vil_cfg=nullptr);
MaterialInstance * CreateMaterialInstance(const MaterialCreateInfo *,const VILConfig *vil_cfg=nullptr);
MaterialInstance * CreateMaterialInstance(const mtl::MaterialCreateInfo *,const VILConfig *vil_cfg=nullptr);
Primitive * CreatePrimitive(const uint32_t vertex_count=0);