recreate VertexAttribData and VertexAttribDataAccess

This commit is contained in:
2020-07-20 17:33:13 +08:00
parent 7eedffe8ed
commit 7ee902fcb7
2 changed files with 85 additions and 87 deletions

View File

@@ -18,21 +18,28 @@ namespace hgl
{
protected:
T *mem_type; ///<符合当前类型的地址
T *access; ///<当前访问地址
T * data; ///<符合当前类型的地址
T * data_end; ///<内存数据区访问结束地址
uint32_t count; ///<数据个数
T *start; ///<访问起始地址
uint32_t total_bytes; ///<数据总字节数
T * access; ///<当前访问地址
T * start_access; ///<访问起始地址
public:
VertexAttribDataAccess(uint32_t _size,const T *_data=nullptr)
VertexAttribDataAccess(uint32_t _size,T *_data)
{
mem_type=(T *)GetData();
access=0;
start=0;
data =_data;
count =_size;
data_end=_data+_size*C;
total_bytes =_size*C*sizeof(T);
access =nullptr;
start_access=nullptr;
if(_data)
memcpy(mem_type,_data,total_bytes);
}
virtual ~VertexAttribDataAccess()=default;
@@ -41,7 +48,7 @@ namespace hgl
{
if(!ptr)return;
memcpy(mem_type,ptr,total_bytes);
memcpy(data,ptr,total_bytes);
}
/**
@@ -51,13 +58,13 @@ namespace hgl
*/
T *Get(uint32_t offset=0)
{
if(!mem_type||offset>=count)
if(!data||offset>=count)
{
LOG_HINT(OS_TEXT("VertexAttribBuffer::Get() out,offset:")+OSString::valueOf(offset));
return(nullptr);
}
return mem_type+offset*C;
return data+offset*C;
}
/**
@@ -97,7 +104,7 @@ namespace hgl
*/
bool WriteData(const T *vp,const uint32_t number)
{
if(!this->access||this->access+C*number>this->mem_end)
if(!this->access||this->access+C*number>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribBuffer::Write(const T *,number) out,number:")+OSString::valueOf(number));
return(false);
@@ -121,17 +128,16 @@ namespace hgl
using VertexAttribDataAccess<T,1>::VertexAttribDataAccess;
virtual ~VertexAttribDataAccess1()=default;
static VkFormat GetVulkanFormat(){return VKFMT;}
static VertexAttribDataAccess1<T,VKFMT> * Create(VertexAttribData *vad)
{
if(!vad)return(nullptr);
if(vad->GetComponent()!=1)
if(vad->GetVulkanFormat()!=VKFMT)
return(nullptr);
if(vad->GetDataType()!=VKFMT)
return(nullptr);
return(new VertexAttribDataAccess1<T,VKFMT>(vad->GetCount(),vad->GetData()));
return(new VertexAttribDataAccess1<T,VKFMT>(vad->GetCount(),(T *)vad->GetData()));
}
/**
@@ -142,7 +148,7 @@ namespace hgl
template<typename V>
void GetBoundingBox(V &min_vertex,V &max_vertex) const
{
T *p=this->mem_type;
T *p=this->data;
//先以corner为最小值,length为最大值求取最小最大值
min_vertex.x=*p++;
@@ -176,7 +182,7 @@ namespace hgl
bool Write(const T v1)
{
if(!this->access||this->access+1>this->mem_end)
if(!this->access||this->access+1>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess1::Write(const T) out"));
return(false);
@@ -193,7 +199,7 @@ namespace hgl
*/
bool Write(const T v,const uint32_t count)
{
if(!this->access||this->access+count>this->mem_end)
if(!this->access||this->access+count>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess1::Write(const T,")+OSString::valueOf(count)+OS_TEXT(") out"));
return(false);
@@ -213,19 +219,18 @@ namespace hgl
public:
using VertexAttribDataAccess<T,2>::VertexAttribDataAccess;
virtual ~VertexAttribDataAccess2()=default;
virtual ~VertexAttribDataAccess2()=default;
static VkFormat GetVulkanFormat(){return VKFMT;}
static VertexAttribDataAccess2<T,VKFMT> * Create(VertexAttribData *vad)
{
if(!vad)return(nullptr);
if(vad->GetComponent()!=2)
if(vad->GetVulkanFormat()!=VKFMT)
return(nullptr);
if(vad->GetDataType()!=VKFMT)
return(nullptr);
return(new VertexAttribDataAccess2<T,VKFMT>(vad->GetCount(),vad->GetData()));
return(new VertexAttribDataAccess2<T,VKFMT>(vad->GetCount(),(T *)vad->GetData()));
}
/**
@@ -236,7 +241,7 @@ namespace hgl
template<typename V>
void GetBoundingBox(V &min_vertex,V &max_vertex) const
{
T *p=this->mem_type;
T *p=this->data;
//先以corner为最小值,length为最大值求取最小最大值
min_vertex.x=*p++;
@@ -272,7 +277,7 @@ namespace hgl
bool Write(const T v1,const T v2)
{
if(!this->access||this->access+2>this->mem_end)
if(!this->access||this->access+2>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess2::Write(const T ,const T) out"));
return(false);
@@ -286,7 +291,7 @@ namespace hgl
bool Write(const T *v)
{
if(!this->access||this->access+2>this->mem_end)
if(!this->access||this->access+2>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess2::Write(T *) out"));
return(false);
@@ -301,7 +306,7 @@ namespace hgl
template<typename V2>
bool Write(const V2 &v)
{
if(!this->access||this->access+2>this->mem_end)
if(!this->access||this->access+2>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess2::Write(vec2 &) out"));
return(false);
@@ -321,7 +326,7 @@ namespace hgl
template<typename V2>
bool Fill(const V2 &v,const uint32_t count)
{
if(!this->access||this->access+(count<<1)>this->mem_end)
if(!this->access||this->access+(count<<1)>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess1::Write(const Vector2f &,")+OSString::valueOf(count)+OS_TEXT(") out"));
return(false);
@@ -338,7 +343,7 @@ namespace hgl
bool WriteLine(const T start_x,const T start_y,const T end_x,const T end_y)
{
if(!this->access||this->access+4>this->mem_end)
if(!this->access||this->access+4>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess2::WriteLine(T,T,T,T) out"));
return(false);
@@ -355,7 +360,7 @@ namespace hgl
template<typename V2>
bool WriteLine(const V2 &start,const V2 &end)
{
if(!this->access||this->access+4>this->mem_end)
if(!this->access||this->access+4>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess2::WriteLine(vec2,vec2) out"));
return(false);
@@ -375,7 +380,7 @@ namespace hgl
template<typename V2>
bool WriteTriangle(const V2 &v1,const V2 &v2,const V2 &v3)
{
if(!this->access||this->access+6>this->mem_end)
if(!this->access||this->access+6>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess2::WriteTriangle(vec2,vec2,vec2) out"));
return(false);
@@ -399,7 +404,7 @@ namespace hgl
template<typename V2>
bool WriteTriangle(const V2 *v)
{
if(!this->access||this->access+6>this->mem_end)
if(!this->access||this->access+6>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess2::WriteTriangle(vec2 *) out"));
return(false);
@@ -459,7 +464,7 @@ namespace hgl
template<typename V>
bool WriteRectFan(const RectScope2<V> &scope)
{
if(!this->access||this->access+8>this->mem_end)
if(!this->access||this->access+8>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess2::WriteRectFan(RectScope2 *) out"));
return(false);
@@ -483,7 +488,7 @@ namespace hgl
template<typename V>
bool WriteRectTriangleStrip(const RectScope2<V> &scope)
{
if(!this->access||this->access+8>this->mem_end)
if(!this->access||this->access+8>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess2::WriteRectTriangleStrip(RectScope2 *) out"));
return(false);
@@ -515,17 +520,16 @@ namespace hgl
using VertexAttribDataAccess<T,3>::VertexAttribDataAccess;
virtual ~VertexAttribDataAccess3()=default;
static VkFormat GetVulkanFormat(){return VKFMT;}
static VertexAttribDataAccess3<T,VKFMT> * Create(VertexAttribData *vad)
{
if(!vad)return(nullptr);
if(vad->GetComponent()!=3)
if(vad->GetVulkanFormat()!=VMFKT)
return(nullptr);
if(vad->GetDataType()!=VMFKT)
return(nullptr);
return(new VertexAttribDataAccess3<T,VKFMT>(vad->GetCount(),vad->GetData()));
return(new VertexAttribDataAccess3<T,VKFMT>(vad->GetCount(),(T *)vad->GetData()));
}
/**
@@ -536,7 +540,7 @@ namespace hgl
template<typename V>
void GetBoundingBox(V &min_vertex,V &max_vertex) const
{
T *p=this->mem_type;
T *p=this->data;
//先以corner为最小值,length为最大值求取最小最大值
min_vertex.x=*p++;
@@ -575,7 +579,7 @@ namespace hgl
bool Write(const T v1,const T v2,const T v3)
{
if(!this->access||this->access+3>this->mem_end)
if(!this->access||this->access+3>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess3::Write(T,T,T) out"));
return(false);
@@ -590,7 +594,7 @@ namespace hgl
bool Write3(const T *v)
{
if(!this->access||this->access+3>this->mem_end)
if(!this->access||this->access+3>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess3::Write(T *) out"));
return(false);
@@ -606,7 +610,7 @@ namespace hgl
template<typename V3>
bool Write(const V3 &v)
{
if(!this->access||this->access+3>this->mem_end)
if(!this->access||this->access+3>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess3::Write(vec3 &) out"));
return(false);
@@ -627,7 +631,7 @@ namespace hgl
template<typename V3>
bool Fill(const V3 &v,const uint32_t count)
{
if(!this->access||this->access+(count*3)>this->mem_end)
if(!this->access||this->access+(count*3)>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess3::Write(const Vector3f,")+OSString::valueOf(count)+OS_TEXT(") out"));
return(false);
@@ -651,7 +655,7 @@ namespace hgl
template<typename V3>
bool Write(const V3 *v,const uint32_t count)
{
if(!this->access||this->access+(count*3)>this->mem_end)
if(!this->access||this->access+(count*3)>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess3::Write(const Vector3f,")+OSString::valueOf(count)+OS_TEXT(") out"));
return(false);
@@ -671,7 +675,7 @@ namespace hgl
bool Write(const Color3f &v)
{
if(!this->access||this->access+3>this->mem_end)
if(!this->access||this->access+3>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess3::Write(color3f &) out"));
return(false);
@@ -686,7 +690,7 @@ namespace hgl
bool WriteLine(const T start_x,const T start_y,const T start_z,const T end_x,const T end_y,const T end_z)
{
if(!this->access||this->access+6>this->mem_end)
if(!this->access||this->access+6>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess3::WriteLine(T,T,T,T,T,T) out"));
return(false);
@@ -705,7 +709,7 @@ namespace hgl
template<typename V3>
bool WriteLine(const V3 &start,const V3 &end)
{
if(!this->access||this->access+6>this->mem_end)
if(!this->access||this->access+6>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess3::WriteLine(vec3,vec3) out"));
return(false);
@@ -727,7 +731,7 @@ namespace hgl
template<typename V3>
bool WriteTriangle(const V3 &v1,const V3 &v2,const V3 &v3)
{
if(!this->access||this->access+9>this->mem_end)
if(!this->access||this->access+9>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess3::WriteTriangle(vec3,vec3,vec3) out"));
return(false);
@@ -754,7 +758,7 @@ namespace hgl
template<typename V3>
bool WriteTriangle(const V3 *v)
{
if(!this->access||this->access+9>this->mem_end)
if(!this->access||this->access+9>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess3::WriteTriangle(vec3 *) out"));
return(false);
@@ -788,17 +792,16 @@ namespace hgl
using VertexAttribDataAccess<T,4>::VertexAttribDataAccess;
virtual ~VertexAttribDataAccess4()=default;
static VkFormat GetVulkanFormat(){return VKFMT;}
static VertexAttribDataAccess4<T,VKFMT> * Create(VertexAttribData *vad)
{
if(!vad)return(nullptr);
if(vad->GetComponent()!=4)
if(vad->GetVulkanFormat()!=VMFMT)
return(nullptr);
if(vad->GetDataType()!=VMFMT)
return(nullptr);
return(new VertexAttribDataAccess4<T,VKFMT>(vad->GetCount(),vad->GetData()));
return(new VertexAttribDataAccess4<T,VKFMT>(vad->GetCount(),(T *)vad->GetData()));
}
/**
@@ -809,7 +812,7 @@ namespace hgl
template<typename V>
void GetBoundingBox(V &min_vertex,V &max_vertex) const
{
T *p=this->mem_type;
T *p=this->data;
//先以corner为最小值,length为最大值求取最小最大值
min_vertex.x=*p++;
@@ -851,7 +854,7 @@ namespace hgl
bool Write(const T v1,const T v2,const T v3,const T v4)
{
if(!this->access||this->access+4>this->mem_end)
if(!this->access||this->access+4>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::Write(T,T,T,T) out"));
return(false);
@@ -867,7 +870,7 @@ namespace hgl
bool Write(const T *v)
{
if(!this->access||this->access+4>this->mem_end)
if(!this->access||this->access+4>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::Write(T *) out"));
return(false);
@@ -884,7 +887,7 @@ namespace hgl
template<typename V4>
bool Write(const V4 &v)
{
if(!this->access||this->access+4>this->mem_end)
if(!this->access||this->access+4>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::Write(color4 &) out"));
return(false);
@@ -900,7 +903,7 @@ namespace hgl
bool Write(const Color4f &v)
{
if(!this->access||this->access+4>this->mem_end)
if(!this->access||this->access+4>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::Write(color4 &) out"));
return(false);
@@ -918,7 +921,7 @@ namespace hgl
{
if(count<=0)return(false);
if(!this->access||this->access+(4*count)>this->mem_end)
if(!this->access||this->access+(4*count)>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::Write(color4 &,count) out"));
return(false);
@@ -943,7 +946,7 @@ namespace hgl
template<typename V4>
bool Fill(const V4 &v,const uint32_t count)
{
if(!this->access||this->access+(count<<2)>this->mem_end)
if(!this->access||this->access+(count<<2)>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::Write(const Vector4f,")+OSString::valueOf(count)+OS_TEXT(") out"));
return(false);
@@ -968,7 +971,7 @@ namespace hgl
template<typename V4>
bool Write(const V4 *v,const uint32_t count)
{
if(!this->access||this->access+(count<<2)>this->mem_end)
if(!this->access||this->access+(count<<2)>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::Write(const Vector4f,")+OSString::valueOf(count)+OS_TEXT(") out"));
return(false);
@@ -989,7 +992,7 @@ namespace hgl
bool WriteLine(const T start_x,const T start_y,const T start_z,const T end_x,const T end_y,const T end_z)
{
if(!this->access||this->access+8>this->mem_end)
if(!this->access||this->access+8>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::WriteLine(T,T,T,T,T,T) out"));
return(false);
@@ -1010,7 +1013,7 @@ namespace hgl
template<typename V4>
bool WriteLine(const V4 &start,const V4 &end)
{
if(!this->access||this->access+8>this->mem_end)
if(!this->access||this->access+8>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::WriteLine(vec3,vec3) out"));
return(false);
@@ -1034,7 +1037,7 @@ namespace hgl
template<typename V4>
bool WriteTriangle(const V4 &v1,const V4 &v2,const V4 &v3)
{
if(!this->access||this->access+12>this->mem_end)
if(!this->access||this->access+12>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::WriteTriangle(vec3,vec3,vec3) out"));
return(false);
@@ -1064,7 +1067,7 @@ namespace hgl
template<typename V4>
bool WriteTriangle(const V4 *v)
{
if(!this->access||this->access+12>this->mem_end)
if(!this->access||this->access+12>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::WriteTriangle(vec3 *) out"));
return(false);
@@ -1096,7 +1099,7 @@ namespace hgl
template<typename V>
bool WriteRectangle2D(const RectScope2<V> &rect)
{
if(!this->access||this->access+4>this->mem_end)
if(!this->access||this->access+4>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::WriteRectangle2D(RectScope2 ) out"));
return(false);
@@ -1116,7 +1119,7 @@ namespace hgl
template<typename V>
bool WriteRectangle2D(const RectScope2<V> *rect,const uint32_t count)
{
if(!this->access||this->access+(4*count)>this->mem_end)
if(!this->access||this->access+(4*count)>=this->data_end)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess4::WriteRectangle2D(RectScope2 *,count) out"));
return(false);
@@ -1171,17 +1174,7 @@ namespace hgl
typedef VertexAttribDataAccess4<uint16,FMT_RGBA16U> VB4u16 ,VB4us;
typedef VertexAttribDataAccess4<uint32,FMT_RGBA32U> VB4u32 ,VB4ui;
typedef VertexAttribDataAccess4<float ,FMT_RGBA32F> VB4f;
typedef VertexAttribDataAccess4<double,FMT_RGBA64F> VB4d;
/**
* 根据格式要求,创建对应的顶点属性数据区(VAD)
* @param base_type 基础格式,参见spirv_cross/spirv_common.hpp中的spirv_cross::SPIRType
* @param vecsize vec数量
* @param vertex_count 顶点数量
*/
VertexAttribData *CreateVertexAttribData(const uint32_t base_type,const uint32_t vecsize,const uint32_t vertex_count);
typedef VertexAttribDataAccess4<double,FMT_RGBA64F> VB4d;
}//namespace graph
}//namespace hgl
#endif//HGL_GRAPH_VERTEX_ATTRIB_DATA_ACCESS_INCLUDE