optimized codes of Texture Loader
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@@ -92,7 +92,7 @@ private:
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{
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const VkExtent2D extent=sc_render_target->GetExtent();
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cam.vp_width=cam.width=extent.width;
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cam.vp_width =cam.width =extent.width;
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cam.vp_height=cam.height=extent.height;
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cam.Refresh();
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