add "dynamic" param at MaterialInstance::BindUBO

This commit is contained in:
2020-12-18 16:00:43 +08:00
parent 63585c65a8
commit 79feea274a
2 changed files with 3 additions and 3 deletions

View File

@@ -25,7 +25,7 @@ public:
~MaterialInstance();
bool BindUBO(const AnsiString &name,GPUBuffer *ubo);
bool BindUBO(const AnsiString &name,GPUBuffer *ubo,bool dynamic=false);
bool BindSampler(const AnsiString &name,Texture *tex,Sampler *sampler);
void Update();