完成延迟渲染调试SHADER,但几何多边形生成有问题
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@@ -148,7 +148,7 @@ namespace hgl
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VB2f *vertex=gc.GetVertex();
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vertex->WriteRectFan(rci->scope);
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vertex->WriteRectTriangleStrip(rci->scope);
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return gc.Finish();
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}
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