example 0/1 run OK on newly RenderTarget

This commit is contained in:
2025-03-12 01:25:49 +08:00
parent 0706f27354
commit 774f106738
11 changed files with 103 additions and 85 deletions

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@@ -1,6 +1,7 @@
#pragma once
#include<hgl/WorkObject.h>
#include<hgl/graph/VKRenderTargetSwapchain.h>
namespace hgl
{
@@ -49,13 +50,13 @@ namespace hgl
class SwapchainWorkManager:public WorkManager,public io::WindowEvent
{
graph::SwapchainModule *swpachain_module;
graph::SwapchainModule *swapchain_module;
public:
SwapchainWorkManager(graph::RenderFramework *rf):WorkManager(rf)
{
swpachain_module=rf->GetSwapchainModule();
swapchain_module=rf->GetSwapchainModule();
render_framework->Join(this);
}

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@@ -35,6 +35,8 @@ struct VertexAttribDataPtr
using BindingMap =Map<AnsiString,int>;
using BindingMapArray =BindingMap[VK_DESCRIPTOR_TYPE_RANGE_SIZE];
class DescriptorBinding;
class GraphModule;
class RenderFramework;

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@@ -1,6 +1,6 @@
#pragma once
#include<hgl/graph/VKFramebuffer.h>
#include<hgl/graph/VK.h>
VK_NAMESPACE_BEGIN
@@ -26,6 +26,12 @@ public:
return color_textures[index];
}
bool Submit(Semaphore *wait_sem);
RenderCmdBuffer *BeginRender(DescriptorBinding *);
void EndRender();
virtual void Clear();
};//struct RenderTargetData

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@@ -31,64 +31,66 @@ protected:
public:
virtual ~MultiFrameRenderTarget() override;
virtual ~MultiFrameRenderTarget() override
{
for(uint32_t i=0;i<frame_number;i++)
rtd_list[i].Clear();
virtual void NextFrame()
delete[] rtd_list;
}
virtual bool NextFrame()
{
++current_frame;
if(current_frame>=frame_number)
current_frame=0;
return(true);
}
uint32_t GetCurrentFrameIndices ()const{return current_frame;}
uint32_t GetFrameCount ()const{return frame_number;}
RenderTarget * GetCurrentFrameRenderTarget (){return rt_list[current_frame];}
public:
Framebuffer * GetFramebuffer ()override{return rt_list[current_frame]->GetFramebuffer();}
RenderPass * GetRenderPass ()override{return rt_list[current_frame]->GetRenderPass();}
Framebuffer * GetFramebuffer ()override{return rtd_list[current_frame].fbo;}
RenderPass * GetRenderPass ()override{return rtd_list[current_frame].fbo->GetRenderPass();}
uint32_t GetColorCount ()override{return rt_list[current_frame]->GetColorCount();}
uint32_t GetColorCount ()override{return rtd_list[current_frame].color_count;}
Texture2D * GetColorTexture (const int index=0) override{return rt_list[current_frame]->GetColorTexture(index);}
Texture2D * GetDepthTexture () override{return rt_list[current_frame]->GetDepthTexture();}
Texture2D * GetColorTexture (const int index=0) override{return rtd_list[current_frame].GetColorTexture(index);}
Texture2D * GetDepthTexture () override{return rtd_list[current_frame].depth_texture;}
bool hasDepth ()override{return rt_list[current_frame]->hasDepth();}
bool hasDepth ()override{return rtd_list[current_frame].depth_texture;}
public: // Command Buffer
DeviceQueue * GetQueue ()override{return rt_list[current_frame]->GetQueue();}
Semaphore * GetRenderCompleteSemaphore()override{return rt_list[current_frame]->GetRenderCompleteSemaphore();}
RenderCmdBuffer * GetRenderCmdBuffer ()override{return rt_list[current_frame]->GetRenderCmdBuffer();}
DeviceQueue * GetQueue ()override{return rtd_list[current_frame].queue;}
Semaphore * GetRenderCompleteSemaphore ()override{return rtd_list[current_frame].render_complete_semaphore;}
RenderCmdBuffer * GetRenderCmdBuffer ()override{return rtd_list[current_frame].cmd_buf;}
Framebuffer * GetFramebuffer (const uint32_t index){return rt_list[index]->GetFramebuffer();}
RenderCmdBuffer * GetRenderCmdBuffer (const uint32_t index){return rt_list[index]->GetRenderCmdBuffer();}
Framebuffer * GetFramebuffer (const uint32_t index){return rtd_list[index].fbo;}
RenderCmdBuffer * GetRenderCmdBuffer (const uint32_t index){return rtd_list[index].cmd_buf;}
virtual bool Submit ()override{return rt_list[current_frame]->Submit(nullptr);}
virtual bool Submit (Semaphore *wait_sem)override{return rtd_list[current_frame].Submit(wait_sem);}
virtual bool Submit (Semaphore *wait_sem) override
{
return rt_list[current_frame]->Submit(wait_sem);
}
bool WaitQueue ()override{return rt_list[current_frame]->WaitQueue();}
bool WaitFence ()override{return rt_list[current_frame]->WaitFence();}
bool WaitQueue ()override{return rtd_list[current_frame].queue->WaitQueue();}
bool WaitFence ()override{return rtd_list[current_frame].queue->WaitFence();}
public:
virtual RenderCmdBuffer *BeginRender()override
{
//std::cout<<"Begin Render frame="<<current_frame<<std::endl;
return rt_list[current_frame]->BeginRender();
return rtd_list[current_frame].BeginRender(GetDescriptorBinding());
}
virtual void EndRender() override
{
//std::cout<<"End Render frame="<<current_frame<<std::endl;
rt_list[current_frame]->EndRender();
rtd_list[current_frame].EndRender();
}
};//class MultiFrameRenderTarget

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@@ -57,7 +57,7 @@ public: // Command Buffer
if(!data)
return(false);
return data->queue->Submit(data->cmd_buf,wait_sem,data->render_complete_semaphore);
return data->Submit(wait_sem);
}
bool WaitQueue ()override{return data->queue->WaitQueue();}
@@ -67,21 +67,18 @@ public:
virtual RenderCmdBuffer *BeginRender()override
{
if(!data->cmd_buf)
if(!data)
return(nullptr);
data->cmd_buf->Begin();
data->cmd_buf->SetDescriptorBinding(GetDescriptorBinding());
data->cmd_buf->BindFramebuffer(data->fbo);
return data->cmd_buf;
return data->BeginRender(GetDescriptorBinding());
}
virtual void EndRender() override
{
if(!data->cmd_buf)
if(!data)
return;
data->cmd_buf->End();
data->EndRender();
}
};//class RenderTarget

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@@ -16,7 +16,7 @@ class SwapchainRenderTarget:public MultiFrameRenderTarget
private:
SwapchainRenderTarget(RenderFramework *rf,Swapchain *sc,Semaphore *pcs,RenderTarget **rtl);
SwapchainRenderTarget(RenderFramework *rf,Swapchain *sc,Semaphore *pcs,RenderTargetData *rtdl);
friend class SwapchainModule;
friend class RenderTargetManager;
@@ -27,9 +27,9 @@ public:
public:
IRenderTarget *AcquireNextImage(); ///<获取下一帧的索引
bool NextFrame ()override; ///<获取下一帧的索引
bool Submit()override; ///<提交当前帧的渲染,交推送到前台
bool Submit ()override; ///<提交当前帧的渲染,交推送到前台
};//class SwapchainRenderTarget:public MultiFrameRenderTarget
VK_NAMESPACE_END

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@@ -40,7 +40,7 @@ public:
bool GetSwapchainSize(VkExtent2D *)const;
SwapchainRenderTarget * GetRenderTarget ()const{return sc_render_target;}
IRenderTarget * AcquireNextImage()const;
bool AcquireNextImage()const;
};//class SwapchainModule:public GraphModule
VK_NAMESPACE_END