1.added GetDescriptorCount at MaterialParameters
2.renamed to GetBoundCount from GetCount
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@ -5,6 +5,7 @@
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#include<hgl/type/String.h>
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#include<hgl/type/String.h>
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#include<hgl/graph/VKDescriptorSet.h>
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#include<hgl/graph/VKDescriptorSet.h>
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#include<hgl/graph/VKDescriptorSetType.h>
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#include<hgl/graph/VKDescriptorSetType.h>
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#include<hgl/graph/VKMaterialDescriptorManager.h>
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VK_NAMESPACE_BEGIN
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VK_NAMESPACE_BEGIN
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class MaterialParameters
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class MaterialParameters
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{
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{
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@ -26,8 +27,10 @@ public:
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DescriptorSet * GetDescriptorSet (){return descriptor_set;}
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DescriptorSet * GetDescriptorSet (){return descriptor_set;}
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const VkDescriptorSet GetVkDescriptorSet ()const{return descriptor_set->GetDescriptorSet();}
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const VkDescriptorSet GetVkDescriptorSet ()const{return descriptor_set->GetDescriptorSet();}
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const uint32_t GetCount ()const{return descriptor_set->GetCount();}
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const uint32_t GetDescriptorCount ()const{return desc_manager->GetBindCount(set_type);} ///<获取总共需要绑定的描述符数量
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const bool IsReady ()const{return descriptor_set->IsReady();}
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const uint32_t GetBoundCount ()const{return descriptor_set->GetCount();} ///<获取已经绑好的数量
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const bool IsReady ()const{return descriptor_set->IsReady();} ///<是否全部绑好了
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public:
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public:
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