fixed a bug it didn't ++self at LoadDescriptorSet data of ShaderResource.cpp

This commit is contained in:
hyzboy 2021-06-22 19:52:59 +08:00
parent 713e76215c
commit 76b431c3f7

View File

@ -95,6 +95,8 @@ VK_NAMESPACE_BEGIN
data+=str_len;
sd->type=CheckDescriptorSetType(sd->name);
++sd;
}
return data;