建立最基础的SceneWorldManager
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@@ -27,7 +27,7 @@ public:
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public:
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GraphModule * Get(const size_t type_hash) {return GetObjectFromList(module_map,type_hash);} ///<取得指定类型的模块
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GraphModule * Get(const size_t type_hash) {return GetObjectFromMap(module_map,type_hash);} ///<取得指定类型的模块
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template<typename T>
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T * Get() {return((T *)Get(typeid(T).hash_code()));} ///<取得指定类型的模块
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