OK!OK!OK! Draw Gizmo3DMove model was correct.

This commit is contained in:
2024-07-30 01:01:29 +08:00
parent f2a6c61c25
commit 741e0e8ade
2 changed files with 14 additions and 7 deletions

View File

@@ -198,7 +198,7 @@ namespace
}
{
InitGizmoRenderable(GizmoShape::Sphere,CreateSphere(gizmo_triangle.prim_creater,8),gizmo_triangle.pipeline);
InitGizmoRenderable(GizmoShape::Sphere,CreateSphere(gizmo_triangle.prim_creater,32),gizmo_triangle.pipeline);
}
{
@@ -206,8 +206,8 @@ namespace
cci.radius =1; //圆锥半径
cci.halfExtend =1; //圆锤一半高度
cci.numberSlices=8; //圆锥底部分割数
cci.numberStacks=1; //圆锥高度分割数
cci.numberSlices=32; //圆锥底部分割数
cci.numberStacks=8; //圆锥高度分割数
InitGizmoRenderable(GizmoShape::Cone,CreateCone(gizmo_triangle.prim_creater,&cci),gizmo_triangle.pipeline);
}
@@ -216,7 +216,7 @@ namespace
struct CylinderCreateInfo cci;
cci.halfExtend =1; //圆柱一半高度
cci.numberSlices=8; //圆柱底部分割数
cci.numberSlices=32; //圆柱底部分割数
cci.radius =1; //圆柱半径
InitGizmoRenderable(GizmoShape::Cylinder,CreateCylinder(gizmo_triangle.prim_creater,&cci),gizmo_triangle.pipeline);