Added UpdateMaterialInstance method. but no any test.
This commit is contained in:
@@ -13,13 +13,15 @@ namespace hgl
|
||||
|
||||
struct RenderNode
|
||||
{
|
||||
SceneNode *scene_node;
|
||||
uint index; ///<在MaterialRenderList中的索引
|
||||
|
||||
uint32 l2w_version;
|
||||
uint32 l2w_index;
|
||||
SceneNode * scene_node;
|
||||
|
||||
Vector3f world_position;
|
||||
float to_camera_distance;
|
||||
uint32 l2w_version;
|
||||
uint32 l2w_index;
|
||||
|
||||
Vector3f world_position;
|
||||
float to_camera_distance;
|
||||
};
|
||||
|
||||
using RenderNodeList=List<RenderNode>;
|
||||
|
Reference in New Issue
Block a user