use RenderCmdBuffer instead RenderCommand,

use TextureCmdBuffer instead TextureCommand.
This commit is contained in:
2020-11-09 15:37:00 +08:00
parent a91d8140c7
commit 722ab900d6
20 changed files with 46 additions and 46 deletions

View File

@@ -17,11 +17,11 @@ namespace hgl
Form *form;
RenderTarget *render_target;
RenderCommand *cmd_buf;
RenderCmdBuffer *cmd_buf;
public:
ThemeForm(Form *,RenderTarget *,RenderCommand *);
ThemeForm(Form *,RenderTarget *,RenderCmdBuffer *);
virtual ~ThemeForm();
RenderTarget * GetRenderTarget(){return render_target;}