upgraded InlineGeometry, removed RenderResource::CreatePrimitive.
This commit is contained in:
@@ -21,12 +21,12 @@ namespace hgl
|
||||
RectScope2f scope;
|
||||
};//struct RectangleCreateInfo
|
||||
|
||||
Primitive *CreateRectangle(RenderResource *db,const VIL *vil,const RectangleCreateInfo *rci);
|
||||
Primitive *CreateRectangle(GPUDevice *device,const VIL *vil,const RectangleCreateInfo *rci);
|
||||
|
||||
/**
|
||||
* 创建延迟渲染用全屏平面
|
||||
*/
|
||||
Primitive *CreateGBufferCompositionRectangle(RenderResource *db,const VIL *vil);
|
||||
Primitive *CreateGBufferCompositionRectangle(GPUDevice *device,const VIL *vil);
|
||||
|
||||
/**
|
||||
* 圆角矩形创建信息(扇形/线圈)
|
||||
@@ -37,7 +37,7 @@ namespace hgl
|
||||
uint32_t round_per; ///<圆角精度
|
||||
};//struct RoundRectangleCreateInfo:public RectangleCreateInfo
|
||||
|
||||
Primitive *CreateRoundRectangle(RenderResource *db,const VIL *vil,const RoundRectangleCreateInfo *rci);
|
||||
Primitive *CreateRoundRectangle(GPUDevice *device,const VIL *vil,const RoundRectangleCreateInfo *rci);
|
||||
|
||||
/**
|
||||
* 圆形创建信息
|
||||
@@ -57,7 +57,7 @@ namespace hgl
|
||||
/**
|
||||
* 创建一个2D圆形(扇形/线圈)
|
||||
*/
|
||||
Primitive *CreateCircle(RenderResource *db,const VIL *vil,const CircleCreateInfo *cci);
|
||||
Primitive *CreateCircle(GPUDevice *device,const VIL *vil,const CircleCreateInfo *cci);
|
||||
|
||||
/**
|
||||
* 平面网格创建信息<br>
|
||||
@@ -76,12 +76,12 @@ namespace hgl
|
||||
/**
|
||||
* 创建一个平面网格(线条)
|
||||
*/
|
||||
Primitive *CreatePlaneGrid(RenderResource *db,const VIL *vil,const PlaneGridCreateInfo *pgci);
|
||||
Primitive *CreatePlaneGrid(GPUDevice *device,const VIL *vil,const PlaneGridCreateInfo *pgci);
|
||||
|
||||
/**
|
||||
* 创建一个平面(三角形)
|
||||
*/
|
||||
Primitive *CreatePlane(RenderResource *db,const VIL *vil);
|
||||
Primitive *CreatePlane(GPUDevice *device,const VIL *vil);
|
||||
|
||||
struct CubeCreateInfo
|
||||
{
|
||||
@@ -117,7 +117,7 @@ namespace hgl
|
||||
/**
|
||||
* 创建一个立方体(三角形)
|
||||
*/
|
||||
Primitive *CreateCube(RenderResource *db,const VIL *vil,const CubeCreateInfo *cci);
|
||||
Primitive *CreateCube(GPUDevice *device,const VIL *vil,const CubeCreateInfo *cci);
|
||||
|
||||
struct BoundingBoxCreateInfo
|
||||
{
|
||||
@@ -148,17 +148,17 @@ namespace hgl
|
||||
/**
|
||||
* 创建一个绑定盒(线条)
|
||||
*/
|
||||
Primitive *CreateBoundingBox(RenderResource *db,const VIL *vil,const BoundingBoxCreateInfo *cci);
|
||||
Primitive *CreateBoundingBox(GPUDevice *device,const VIL *vil,const BoundingBoxCreateInfo *cci);
|
||||
|
||||
/**
|
||||
* 创建一个球心坐标为0,0,0,半径为1的球体(三角形)
|
||||
*/
|
||||
Primitive *CreateSphere(RenderResource *db,const VIL *vil,const uint numberSlices);
|
||||
Primitive *CreateSphere(GPUDevice *device,const VIL *vil,const uint numberSlices);
|
||||
|
||||
/**
|
||||
* 创建一个穹顶(三角形)
|
||||
*/
|
||||
Primitive *CreateDome(RenderResource *db,const VIL *vil, const uint numberSlices);
|
||||
Primitive *CreateDome(GPUDevice *device,const VIL *vil, const uint numberSlices);
|
||||
|
||||
struct TorusCreateInfo
|
||||
{
|
||||
@@ -174,7 +174,7 @@ namespace hgl
|
||||
/**
|
||||
* 创建一个圆环(三角形)
|
||||
*/
|
||||
Primitive *CreateTorus(RenderResource *db,const VIL *vil,const TorusCreateInfo *tci);
|
||||
Primitive *CreateTorus(GPUDevice *device,const VIL *vil,const TorusCreateInfo *tci);
|
||||
|
||||
struct CylinderCreateInfo
|
||||
{
|
||||
@@ -186,7 +186,7 @@ namespace hgl
|
||||
/**
|
||||
* 创建一个圆柱(三角形)
|
||||
*/
|
||||
Primitive *CreateCylinder(RenderResource *db,const VIL *vil,const CylinderCreateInfo *cci);
|
||||
Primitive *CreateCylinder(GPUDevice *device,const VIL *vil,const CylinderCreateInfo *cci);
|
||||
|
||||
struct ConeCreateInfo
|
||||
{
|
||||
@@ -199,7 +199,7 @@ namespace hgl
|
||||
/**
|
||||
* 创建一个圆锥(三角形)
|
||||
*/
|
||||
Primitive *CreateCone(RenderResource *db,const VIL *vil,const ConeCreateInfo *cci);
|
||||
Primitive *CreateCone(GPUDevice *device,const VIL *vil,const ConeCreateInfo *cci);
|
||||
|
||||
struct AxisCreateInfo
|
||||
{
|
||||
@@ -220,7 +220,7 @@ namespace hgl
|
||||
/**
|
||||
* 创建一个坐标线(线条)
|
||||
*/
|
||||
Primitive *CreateAxis(RenderResource *db,const VIL *vil,const AxisCreateInfo *aci);
|
||||
Primitive *CreateAxis(GPUDevice *device,const VIL *vil,const AxisCreateInfo *aci);
|
||||
}//namespace inline_geometry
|
||||
}//namespace graph
|
||||
};//namespace hgl
|
||||
|
Reference in New Issue
Block a user