perpare it for VertexColor3D material.
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15
inc/hgl/graph/mtl/SamplerName.h
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15
inc/hgl/graph/mtl/SamplerName.h
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#pragma once
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namespace hgl
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{
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namespace graph
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{
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namespace mtl
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{
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namespace SamplerName
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{
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constexpr const char Color[] = "TextureColor";
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}//namespace SamplerName
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}//namespace mtl
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}//namespace graph
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}//namespace hgl
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