perpare it for VertexColor3D material.

This commit is contained in:
2023-09-27 20:31:46 +08:00
parent 253d113375
commit 6c7f9ea9d1
16 changed files with 191 additions and 14 deletions

View File

@@ -22,15 +22,19 @@ struct MaterialCreateConfig
uint32 shader_stage_flag_bit; ///<需要的shader
Prim prim; ///<图元类型
public:
MaterialCreateConfig(const GPUDeviceAttribute *da,const AnsiString &name)
MaterialCreateConfig(const GPUDeviceAttribute *da,const AnsiString &name,const Prim &p)
{
dev_attr=da;
mtl_name=name;
shader_stage_flag_bit=VK_SHADER_STAGE_VERTEX_BIT|VK_SHADER_STAGE_FRAGMENT_BIT;
prim=p;
}
};//struct MaterialCreateConfig
STD_MTL_NAMESPACE_END