perpare it for VertexColor3D material.
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@@ -7,7 +7,7 @@
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set_property(TARGET ${name} PROPERTY VS_DPI_AWARE "PerMonitor")
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ENDIF()
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set_property(TARGET ${name} PROPERTY FOLDER "ULRE/Example/Vulkan/Texture")
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set_property(TARGET ${name} PROPERTY FOLDER "ULRE/Example/Texture")
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endmacro()
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CreateProject(05_texture_format texture_format_list.cpp)
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